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Published at 4th of January 2019 07:11:15 PM


Chapter 11

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After looting the only item, the loot window closed.

Dro stood up and looked down at the corpse of the Vampire Bat, "I need five more pelts to complete the quest," he thought and turned his head to look around. He didn't have to look for long as just as he turned his head to the left, he saw the monster he was looking for.

"I took a while to kill it," he thought and unsheathed his axe. He put it in front of his face and frowned as he thought, "I can't use Blood Slash with this axe… I need to get a sword or a spear… maybe the town has a weapon shop? … but even if it does, I don't have any gold to buy it with." He shook his head and focused on the Vampire Bat.

<Vampire Bat>

<HP: 50/50>

He walked in the five-yard range of the Vampire Bat and used a skill.

<Drain>

<-2.5, Vampire Bat>

<+36, Dro>

The bat screeched and it rushed towards Dro. He narrowed his eyes and with his axe rushed at the Vampire Bat.



<-2, Vampire Bat>

<Vampire Bat, Slain>

<+10 XP>

"Finally down!" he heaved a sigh of relief but then frowned as his eyes landed on the corpse. "The body is not glowing? There is no loot?" he mumbled slightly stunned and then he tried to touch the corpse but even as he did nothing happened – there was no loot window.

He narrowed his eyes and thought, "So it's not a 100% drop chance, typical…" He then scanned the area and upon finding the next Vampire Bat attacked.



He continued killing the Vampire Bats and by the time he gathered all the pelts and stopped, he had killed 8 more Vampire Bats and he was now only 10 experience points away from levelling up. He looked at the experience bar.

<90/100 XP>

"One more and I will Level Up!" he thought. He then looked around and in less than a single breath of time, he found the Vampire Bat that he had searched for.

<Vampire Bat>

<HP: 50/50>

Dro walked up to the bat and when he was five yards range away from it, used a skill by extending his hand at it.

<Drain>

<-2.5, Vampire Bat>

<+36, Dro>



After another long battle, a notification message flashed.

<Vampire Bat, Slain>

<+10 XP>

<Level Up>

<Level 1>

<You have been awarded 15 attribute points>

<You have 15 Unspent Attribute Points>

"I did it," he thought and smiled. He opened the menu and the character window.

<Name: Dro, Race: Vampire, Class: Trueblood, Level: 1, Title: Progenitor>

<Health: 360/360>

<Strength: 5 +, Dexterity: 5 +, Intellect: 1 +, Vitality: 7 +. Spirit: 1 +, Luck: 2 +, Armour: 2>

<Unspent Attribute Points 15>

<Skills>

<…>

"What should I increase now… Looking at the base stat distribution the three main stats are Vitality, Strength and Dexterity. I think I should focus on those three. Even if I don't have any skills that require Dexterity, I am sure that I will get them but since there are no skills like that yet, I should first focus on Strength, then on Vitality and lastly Dexterity."

Dro added the points by tapping the plus icons near the attributes. He added 8 points into Strength, 5 points into Vitality and the last 2 points into Dexterity.

<Name: Dro, Race: Vampire, Class: Trueblood, Level: 1, Title: Progenitor>

<Health: 510/510>

<Strength: 13, Dexterity: 7, Intellect: 1, Vitality: 12. Spirit: 1, Luck: 2, Armour: 2>

<Skills>

<…>

Dro nodded his head and closed the character window. He glanced at his experience bar, <0/120 XP> "The quest will reward me with 100 experience points, I can kill two more Vampire Bats and then go back," he thought.

Dro looked around and locked his eyes on the Vampire Bat. He walked out to the Vampire Bat and in the range of five yards used the skill, that he used to initiate every fight.

<Drain>

<-2.5, Vampire Bat>

<+36, Dro>

Because the skill did percentage damage based on the enemy's health, it did the same amount of damage, even when his attribute points have increased.

The bat receiving the attack screeched and rushed at Dro. He unsheathed his axe and approached the bat before striking it with a swing of the axe. The axe swing was no longer clumsy as when he used it for the first time. After swinging the axe for more than a hundred times, he got used to it.

<Unique Skill Created, Decimating Slash, Damages your target for 250% of Weapon Damage + 120% Strength, Critical Strike Damage is increased to 200%, Range: Melee, Cooldown: 40 seconds, 2H Axe or 2H Sword required>

<Decimating Slash, Critical>

<-51, Vampire Bat>

<Vampire Bat, Slain>

<+10 XP>

"Huh? What did I just?" he mumbled and froze. His eyes trailed downwards before landing on the dead Vampire Bat, he blinked his eyes and tilted his head in confusion. A breath of time passed and he recovered from his shock. "Did I just create a skill? And did it just one hit the monster, I took so long to kill before?" he mumbled.

"I need to check it," he thought and then he opened the character window from the menu.

<Name: Dro, Race: Vampire, Class: Trueblood, Level: 1, Title: Progenitor>

<Health: 510/510>

<Strength: 13, Dexterity: 7, Intellect: 1, Vitality: 12. Spirit: 1, Luck: 2, Armour: 2>

<Skills>

<Drain, Damage 5% of targets maximum health, Heals you for 10% of your maximum health, Range: 10 Yards, Cooldown 5 seconds>

<Blood Slash, Damage your target for of 150% Weapons Damage + 90% Strength, Range melee, Cooldown 30 seconds, Sword or Polearm required>

<Suck Blood, Damage 0, Cooldown: None, Range melee, usable only on target's neck, chance to turn the target into a minion, only usable at targets below 10% HP, Target must be a humanoid, cannot be used on a player>

<Sword specialization, increases the damage of Swords by 25%, increases Swords durability by 25%>

<Polearm specialization, increases the damage of Polearm by 25%, increases Polearm durability by 25%>

<Night's Child, Dexterity is increased by 5%, Movement Speed increased by 10%>

<Blood Tap, Usable if the target has wounds, forces the blood out of his wounds healing you for 5% your hp per wound, maximum healing cannot exceed 50% Cooldown 10 minutes>

<Blood Rage Passive, Critical strike damage increased by 50%, Critical strike chance increased by 10%>

<Blood Gate, Opens the gate which leads to true Progenitor's castle, Cast Time: 2 seconds>

<Blood Puddle, Caster is turned into a puddle of blood, while in the puddle the player is immune to all damage, enemies are slowed by 50% when moving over the puddle, Cast time: Instant, Cooldown 30 seconds, Cost: 5% Current health>

<Decimating Slash, Damages your target for 250% of Weapon Damage + 120% Strength, Critical Strike Damage is increased to 200%, Range: Melee, Cooldown: 40 seconds, 2H Axe or 2H Sword required>

His eyes jumped to the very last skill and then he carefully read it. He blinked his eyes and smirked, "That's cool ... I can create my own skills!"




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