The game is at fault!
And that’s what adults says, those who started the questionnaire.
『Can you revive a dead person?』
That type of questionnaire.
30% of primary school students answered with an affirmative.
When adults received that type of results they banned games.
Saying that, thanks to the games, the values of the children against life have been turned.
And it’s true, excluding the exception; the majority of these games have a rule where the dead can be resuscitated.
I think that just because the outcome of that questionnaire, banning all games is, a little, overbearing.
Actually, ambiguity of death is because the medical science is overdue and the geographical factor such as the cold.
Or because the globe fish poison and the others that the person who died resuscitated, and that had become the reality.
And that’s maybe why, the people who saw people resurrecting, created monsters, demons such as zombies and vampires.
Compared with reality, the death on a game is always near one self and is a simple thing so there is no doubt about it.
A little girl had bitten a boy’s shoulder.
From both legs and right arm of the girl, a large amount of blood had been ejected.
A fatal wound.
No, she is already dead.
Although she is dead, she keeps moving.
A moving corpse is.
The girl who was biting the boy’s shoulder, after swallowing the meat, talked.
Circular drips were falling from her eyes, falling in large quantities.
The boy, who was bitten on the shoulder, saying nothing, embraced the girl.
Again, the girl sank her teeth on the boy’s shoulder.
He thought, what I’m going to do?
He thought, whether he should revive this girl or not.
Because, if he had one million yen, he could revive this girl.
Because, the world has now turned into a game.
A person’s life is worth a million yen.
In this world that had turned into a game, that’s what is worth a life.
The price is high or cheap?
In the end, although the world had turned into a game, perhaps, the value of a life has not changed.