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.Hack//New Testament - Chapter 32

Published at 11th of April 2020 07:16:47 PM


Chapter 32

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In less than a month, Harold had come to be accepted by everyone.

That was because the unwritten law of the company – “The programmer rules” – worked. It meant that the one who can build the right program at any time was correct. Harold was an excellent programmer without complaint. Almost everyone on the team acknowledged it.

He could not fully master English. He always talked in frustratingly jumbled words.

He was modest and gentle enough to appear timid, but behind that was a core strength that was hard for others to notice.

The program he wrote was very similar to him. A program often has the character or personality of the programmer who wrote it. What programs have they read so far? What kind of programs have they written? When you see what they see, it becomes obvious.

His program seemed trivial and seemed to be imitable to anyone, but upon closer inspection, it was flawless. The code that completed the operations was implemented.

Harold himself was that type of man.

In other words, he seemed not to be a remarkable person at first glance, but he was, in fact, a kind of man who was much more than he appeared to be.

By the end of September, he was called ‘Hal’ by everyone according to the American style.

Nika had been assigned the role of Hal’s mentor after being first introduced at the company.

Reviewing his program and submitting it to Kirsh was part of her daily routine.

It was Nika’s secret pleasure to see Hal’s work earlier than anyone on the team.

Hal’s program was always correct. It was beautiful as well. Nika was overwhelmed by its refined genius.

Hal had already created the basic system for the game. He had built it to a state where there was almost no room for improvement.

All that was left was to build a distributed server system and use development tools to set up areas, events, NPCs, and some more. Harold seemed to have potential as a game designer.

There was only one issue, the company president found a fault in Hal’s project. It was concerning the title of the game. Hal’s proposal was “Twilight,” but the president shook his head and would not accept it.

“It’s too boring. It’s not suitable for a massively multiplayer online role playing game.”

That was the president’s statement.

In October he said this in a discussion for a pre-production version.

“I think using one word is fine, but it’s a whole new massively multiplayer online role-playing game that’s been created in a year and a half, isn’t it? It’s no good for such a game.”

“I’ll repeat that,” muttered Kirsch.

“I love it, because it’s a massively multiplayer online role playing game, after all,” said McGavin

The president ignored the two of them.

“I would rather have a title like Pluto’s Kiss than Twilight. Please suggest more titles like that.”

Hal had been a bit nervous about the title proposal ever since then.

Eventually, “fragment” was used as a temporary title. I decided to consider this title when it got some publicity, so that title continued on into the beta version.

Hal was listening silently to the president’s words. He did not object.

Of course, he did not take the president’s attitude, but he did not care about such things and appeared to be uninterested.





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